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Art of Record Production 2019
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Art of Record Production Conference
May 17-19, 2019
Berklee College of Music, 921 Boylston Street, Boston, MA 02215
berklee.edu/arp19
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#1
Keynote - In Conversation with Ann Mincieli
#2
Welcome
#3
Coffee and registration
#4
A pedagogy for Hip-Hop production
#5
Evening performance and dinner
#6
Lo-fi as Effect: High Tech Affordances for Bad Sound
#7
Methodology Panel - Introduction by Albin Zak
#8
It's all about the Kick: The Aesthetics of the 1980's pop kick
#9
Lunch
#10
Lunch
#11
Inside Out and Outside In: how should we be discussing collaborative creativity in record production?
#12
The Producer’s Vision: Creation, Form and Function
#13
Women Produce Music: THEN and NOW
#14
Break - Refreshments
#15
Digital Warmth:The Retro in Digital
#16
Break - Refreshments
#17
Defining Creativity in Record Production: What the Authoritative, Well-Reasoned, Empirically Grounded Research into Creativity
#18
Take Two: Multitrack Audio as a Musical, Cultural and Pedagogical Resource
#19
The performance of ‘Machine Aesthetics’
#20
Drinks/Free Time in Boston
#21
ARP Announcements
#22
Coffee and registration
#23
Ableton Demo
#24
Development and Evaluation of Internet of Things Technologies for Music Production and Creative Collaboration
#25
Lunch
#26
Vocal Chops and its Aesthetics
#27
Disruptive Creativity: a review of disruptive technologies used by independent music producers to predict next-generation…
#28
AI, Neural Nets and Next Generation Production Tools
#29
Learning to be a ‘Tracker’: A pedagogical case study of learning collaborative music production
#30
Leadership and Motivational Styles of Master Producers
#31
Controller Cultures: Technologies of Play in Hip-Hop and Electronic Dance Music
#32
Feedin' my controller: Re-imagining the 'phonographic' in boom-bap rap
#33
Immersed in Pop: Rethinking Directionality in Popular Music for a Post-Stereo World
#34
Closing
#35
Textural Stratification, The Rise of Multitrack, and Yes’ Classic Recordings
#36
THE MUSIC ROOM: Considerations and negotiations in the staging of a 3D immersive music experience
#37
The economic and environmental cost of recorded music
#38
What if we didn’t need metrics and empirical data
#39
Izotope Demo - New Technology in Live Performance
#40
Tour of Berklee studios and electronic music lab
#41
3D Audio for Music: An investigation into 3D sound staging and creative production for binaural reproduction
#42
Coffee
#43
Grids, Waveforms, and “Blocks” of Sound: On the Increased Segmentation of Musical Content in Digital Music Production
#44
Performance music or Production Music?
#45
Producers and Computational Technology: Decisions, Recommendations and Production Intelligence
#46
Music Mind Map – a creative tool for music production
#47
Gendered Cotextuality in Heavy Metal Songs/Videos: The Role of the Female Guest Artist
#48
Tour of Berklee studios and electronic music lab
#49
What You Hear is What You Hear: Contemporary Pop Music as Minimalism
#50
In C#: Devising Research-Creation Projects in Record Production [SKYPE]
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